<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://code.msdn.microsoft.com/rss.xsl"?><rss version="2.0"><channel><title>Jim Galasyn's Code Party</title><link>http://code.msdn.microsoft.com/jgalasyn/Project/ProjectRss.aspx</link><description>Example code for various technologies, some of which you might find useful. You&amp;#39;ll see Windows Forms Designer code, WPF Designer code, XAML, C&amp;#35;, and other stuff. </description><item><title>UPDATED RELEASE: Implementing the Event-based Async Pattern (Apr 21, 2008)</title><link>http://code.msdn.microsoft.com/jgalasyn/Release/ProjectReleases.aspx?ReleaseId=947</link><description>Demonstrates how to implement a prime number calculator by using the event-based asynchronous pattern, as described in &amp;#91;url&amp;#58;Walkthrough&amp;#58; Implementing a Component That Supports the Event-based Asynchronous Pattern&amp;#124;http&amp;#58;&amp;#47;&amp;#47;msdn2.microsoft.com&amp;#47;en-us&amp;#47;library&amp;#47;bz33kx67.aspx&amp;#93;. &lt;br /&gt;&lt;br /&gt;You can read about the event-based async pattern in &amp;#91;url&amp;#58;Multithreaded Programming with the Event-based Asynchronous Pattern&amp;#124;http&amp;#58;&amp;#47;&amp;#47;msdn2.microsoft.com&amp;#47;en-us&amp;#47;library&amp;#47;hkasytyf.aspx&amp;#93;.</description><author></author><pubDate>Mon, 21 Apr 2008 22:52:18 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Implementing the Event-based Async Pattern (Apr 21, 2008) 20080421P</guid></item><item><title>CREATED RELEASE: Implementing the Event-based Async Pattern (Apr 21, 2008)</title><link>http://code.msdn.microsoft.com/jgalasyn/Release/ProjectReleases.aspx?ReleaseId=947</link><description>Demonstrates how to implement a prime number calculator by using the event-based asynchronous pattern, as described in &amp;#91;url&amp;#58;Walkthrough&amp;#58; Implementing a Component That Supports the Event-based Asynchronous Pattern&amp;#124;http&amp;#58;&amp;#47;&amp;#47;msdn2.microsoft.com&amp;#47;en-us&amp;#47;library&amp;#47;bz33kx67.aspx&amp;#93;. &lt;br /&gt;&lt;br /&gt;You can read about the event-based async pattern at &amp;#91;url&amp;#58;Multithreaded Programming with the Event-based Asynchronous Pattern&amp;#124;http&amp;#58;&amp;#47;&amp;#47;msdn2.microsoft.com&amp;#47;en-us&amp;#47;library&amp;#47;hkasytyf.aspx&amp;#93;.</description><author></author><pubDate>Mon, 21 Apr 2008 22:51:30 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Implementing the Event-based Async Pattern (Apr 21, 2008) 20080421P</guid></item><item><title>CREATED RELEASE: Integrating a Control with Windows Forms Designer (Apr 21, 2008)</title><link>http://code.msdn.microsoft.com/jgalasyn/Release/ProjectReleases.aspx?ReleaseId=946</link><description>The complete solution corresponding to the gargantuan MSDN topic &amp;#91;url&amp;#58;Walkthrough&amp;#58; Creating a Windows Forms Control That Takes Advantage of Visual Studio Design-Time Features&amp;#124;http&amp;#58;&amp;#47;&amp;#47;msdn2.microsoft.com&amp;#47;en-us&amp;#47;library&amp;#47;35ea88wb.aspx&amp;#93;. This project shows how to write a control that is deeply integrated into the Windows Forms Designer.</description><author></author><pubDate>Mon, 21 Apr 2008 20:38:10 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Integrating a Control with Windows Forms Designer (Apr 21, 2008) 20080421P</guid></item><item><title>UPDATED WIKI: Home</title><link>http://code.msdn.microsoft.com/jgalasyn/Wiki/View.aspx?title=Home&amp;version=2</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Resource Page Description&lt;/b&gt;&lt;br /&gt;Example code for various technologies, some of which you might find useful. You&amp;#39;ll see Windows Forms Designer code, WPF Designer code, XAML, C&amp;#35;, and other stuff. 
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&lt;/div&gt;</description><author>jgalasyn</author><pubDate>Sat, 19 Apr 2008 01:35:36 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080419A</guid></item><item><title>UPDATED RELEASE: WriteableBitmap and a Procedural Texture (Apr 18, 2008)</title><link>http://code.msdn.microsoft.com/jgalasyn/Release/ProjectReleases.aspx?ReleaseId=932</link><description>Uses the WPF WriteableBitmap class to render a procedural texture. The texture is a model of a chemical reaction-diffusion system, and it can produce a wide variety of animated effects. &lt;br /&gt;&lt;br /&gt;For a detailed discussion, see my blog post, &amp;#91;url&amp;#58;Using WriteableBitmap to Display a Procedural Texture&amp;#124;http&amp;#58;&amp;#47;&amp;#47;blogs.msdn.com&amp;#47;jgalasyn&amp;#47;archive&amp;#47;2008&amp;#47;04&amp;#47;17&amp;#47;using-writeablebitmap-to-display-a-procedural-texture.aspx&amp;#93;.</description><author></author><pubDate>Sat, 19 Apr 2008 01:35:08 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: WriteableBitmap and a Procedural Texture (Apr 18, 2008) 20080419A</guid></item><item><title>UPDATED RELEASE: WriteableBitmap and a Procedural Texture (Apr 18, 2008)</title><link>http://code.msdn.microsoft.com/jgalasyn/Release/ProjectReleases.aspx?ReleaseId=932</link><description>Uses the WPF WriteableBitmap class to render a procedural texture. The texture is a model of a chemical reaction-diffusion system, and it can produce a wide variety of animated effects. &lt;br /&gt;&lt;br /&gt;For a detailed discussion, see my blog post, &amp;#91;url&amp;#58;http&amp;#58;&amp;#47;&amp;#47;blogs.msdn.com&amp;#47;jgalasyn&amp;#47;archive&amp;#47;2008&amp;#47;04&amp;#47;17&amp;#47;using-writeablebitmap-to-display-a-procedural-texture.aspx&amp;#93;.</description><author></author><pubDate>Sat, 19 Apr 2008 01:33:10 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: WriteableBitmap and a Procedural Texture (Apr 18, 2008) 20080419A</guid></item><item><title>CREATED RELEASE: WriteableBitmap and a Procedural Texture (Apr 18, 2008)</title><link>http://code.msdn.microsoft.com/jgalasyn/Release/ProjectReleases.aspx?ReleaseId=932</link><description>Uses the WPF WriteableBitmap class to render a procedural texture. The texture is a model of a chemical reaction-diffusion system, and it can produce a wide variety of animated effects. </description><author></author><pubDate>Sat, 19 Apr 2008 01:31:10 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: WriteableBitmap and a Procedural Texture (Apr 18, 2008) 20080419A</guid></item></channel></rss>