Lync 2010: Using Speech Recognition in UCMA 3.0 and Lync 2010

This is the first in a series of five articles that describe how a Microsoft Unified Communications Managed API (UCMA) 3.0 application and a Microsoft Lync 2010 application can be combined to perform speech recognition. Part 1 describes the scenario that motivates the two applica

C# (10.0 MB)
 
 
 
 
 
2 Star
(4)
3,047 times
Add to favorites
4/12/2011
E-mail Twitter del.icio.us Digg Facebook

Solution explorer

C#
<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" EntryPointAssembly="FlightChooser" EntryPointType="FlightChooser.App" RuntimeVersion="4.0.50826.0">
  <Deployment.OutOfBrowserSettings>
    <OutOfBrowserSettings ShortName="FlightChooser Application" EnableGPUAcceleration="False" ShowInstallMenuItem="True">
      <OutOfBrowserSettings.Blurb>FlightChooser Application on your desktop; at home, at work or on the go.</OutOfBrowserSettings.Blurb>
      <OutOfBrowserSettings.WindowSettings>
        <WindowSettings Title="FlightChooser Application" Height="300" Width="500" />
      </OutOfBrowserSettings.WindowSettings>
      <OutOfBrowserSettings.Icons />
    </OutOfBrowserSettings>
  </Deployment.OutOfBrowserSettings>
  <Deployment.Parts>
    <AssemblyPart x:Name="FlightChooser" Source="FlightChooser.dll" />
    <AssemblyPart x:Name="Microsoft.Lync.Controls" Source="Microsoft.Lync.Controls.dll" />
    <AssemblyPart x:Name="Microsoft.Lync.Controls.Framework" Source="Microsoft.Lync.Controls.Framework.dll" />
    <AssemblyPart x:Name="Microsoft.Lync.Model" Source="Microsoft.Lync.Model.dll" />
    <AssemblyPart x:Name="Microsoft.Lync.Utilities" Source="Microsoft.Lync.Utilities.dll" />
    <AssemblyPart x:Name="System.Windows.Controls" Source="System.Windows.Controls.dll" />
  </Deployment.Parts>
</Deployment>