HLSL Shader Build Task

This solution is a build task which adds the ability to compile HLSL files referenced in MSBuild projects. Integrates with Visual Studio to make compiling shaders seamless.

C++ (8.3 MB)
 
 
 
 
 
3.7 Star
(3)
5,470 times
Add to favorites
6/24/2011
E-mail Twitter del.icio.us Digg Facebook
Sign in to ask a question


  • 555-555-0199@example.com
    1 Posts | Last post October 12, 2017
    • 555-555-0199@example.com
  • Any chance to get a DX10 or 11 compatible version ?
    2 Posts | Last post March 09, 2012
    • Hello,
      
      Great job for the custom build task, it's really helpful ! Is there a chance to get a DX10 or 11 version ?
      
      Regards,
      Loïc
    • Hi Loïc, what did you have in mind? The current version should automatically pick up a newer SDK if one is installed. To compile for a higher shader model or different shader type, you can tweak the XML on the description page when embedding it into your project.