DirectX marble maze game sample

This sample demonstrates how to build a basic 3D game using DirectX.

C++ (10.6 MB)
 
 
 
 
 
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4/2/2014
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//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved

#include "pch.h"
#include "BasicReaderWriter.h"

using namespace Microsoft::WRL;
using namespace Windows::Storage;
using namespace Windows::Storage::FileProperties;
using namespace Windows::Storage::Streams;
using namespace Windows::Foundation;
using namespace Windows::ApplicationModel;
using namespace concurrency;

BasicReaderWriter::BasicReaderWriter()
{
    m_location = Package::Current->InstalledLocation;
}

BasicReaderWriter::BasicReaderWriter(
    _In_ Windows::Storage::StorageFolder^ folder
    )
{
    m_location = folder;
    Platform::String^ path = m_location->Path;
    if (path->Length() == 0)
    {
        // Applications are not permitted to access certain
        // folders, such as the Documents folder, using this
        // code path.  In such cases, the Path property for
        // the folder will be an empty string.
        throw ref new Platform::FailureException();
    }
}

Platform::Array<byte>^ BasicReaderWriter::ReadData(
    _In_ Platform::String^ filename
    )
{
    CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
    extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
    extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
    extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
    extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
    extendedParams.lpSecurityAttributes = nullptr;
    extendedParams.hTemplateFile = nullptr;

    Wrappers::FileHandle file(
        CreateFile2(
            filename->Data(),
            GENERIC_READ,
            FILE_SHARE_READ,
            OPEN_EXISTING,
            &extendedParams
            )
        );
    if (file.Get() == INVALID_HANDLE_VALUE)
    {
        throw ref new Platform::FailureException();
    }

    FILE_STANDARD_INFO fileInfo = {0};
    if (!GetFileInformationByHandleEx(
        file.Get(),
        FileStandardInfo,
        &fileInfo,
        sizeof(fileInfo)
        ))
    {
        throw ref new Platform::FailureException();
    }

    if (fileInfo.EndOfFile.HighPart != 0)
    {
        throw ref new Platform::OutOfMemoryException();
    }

    Platform::Array<byte>^ fileData = ref new Platform::Array<byte>(fileInfo.EndOfFile.LowPart);

    if (!ReadFile(
        file.Get(),
        fileData->Data,
        fileData->Length,
        nullptr,
        nullptr
        ))
    {
        throw ref new Platform::FailureException();
    }

    return fileData;
}

task<Platform::Array<byte>^> BasicReaderWriter::ReadDataAsync(
    _In_ Platform::String^ filename
    )
{
    return task<StorageFile^>(m_location->GetFileAsync(filename)).then([=](StorageFile^ file)
    {
        return FileIO::ReadBufferAsync(file);
    }).then([=](IBuffer^ buffer)
    {
        auto fileData = ref new Platform::Array<byte>(buffer->Length);
        DataReader::FromBuffer(buffer)->ReadBytes(fileData);
        return fileData;
    });
}

uint32 BasicReaderWriter::WriteData(
    _In_ Platform::String^ filename,
    _In_ const Platform::Array<byte>^ fileData
    )
{
    CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
    extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
    extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
    extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
    extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
    extendedParams.lpSecurityAttributes = nullptr;
    extendedParams.hTemplateFile = nullptr;

    Wrappers::FileHandle file(
        CreateFile2(
            filename->Data(),
            GENERIC_WRITE,
            0,
            CREATE_ALWAYS,
            &extendedParams
            )
        );
    if (file.Get() == INVALID_HANDLE_VALUE)
    {
        throw ref new Platform::FailureException();
    }

    DWORD numBytesWritten;
    if (
        !WriteFile(
            file.Get(),
            fileData->Data,
            fileData->Length,
            &numBytesWritten,
            nullptr
            ) ||
        numBytesWritten != fileData->Length
        )
    {
        throw ref new Platform::FailureException();
    }

    return numBytesWritten;
}

task<void> BasicReaderWriter::WriteDataAsync(
    _In_ Platform::String^ filename,
    _In_ const Platform::Array<byte>^ fileData
    )
{
    return task<StorageFile^>(m_location->CreateFileAsync(filename, CreationCollisionOption::ReplaceExisting)).then([=](StorageFile^ file)
    {
        FileIO::WriteBytesAsync(file, fileData);
    });
}