DirectX marble maze game sample

This sample demonstrates how to build a basic 3D game using DirectX.

C++ (10.6 MB)
 
 
 
 
 
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4/2/2014
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.30217.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "MarbleMaze", "MarbleMaze", "{80B83B25-F721-404C-BE99-C80058BD4DAD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MarbleMaze.Shared", "Shared\MarbleMaze.Shared.vcxitems", "{41626087-BE5B-4E5C-A653-4A7BF45E12CC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MarbleMaze.Windows", "Windows\MarbleMaze.Windows.vcxproj", "{92215151-3DA8-4458-BBCC-2A932B5C8BA8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MarbleMaze.WindowsPhone", "WindowsPhone\MarbleMaze.WindowsPhone.vcxproj", "{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}"
EndProject
Global
	GlobalSection(SharedMSBuildProjectFiles) = preSolution
		Shared\MarbleMaze.Shared.vcxitems*{92215151-3da8-4458-bbcc-2a932b5c8ba8}*SharedItemsImports = 4
		Shared\MarbleMaze.Shared.vcxitems*{41626087-be5b-4e5c-a653-4a7bf45e12cc}*SharedItemsImports = 9
		Shared\MarbleMaze.Shared.vcxitems*{11317176-5bee-4eee-b699-87f2e7e7c0c6}*SharedItemsImports = 4
	EndGlobalSection
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|ARM = Debug|ARM
		Debug|Win32 = Debug|Win32
		Debug|x64 = Debug|x64
		Release|ARM = Release|ARM
		Release|Win32 = Release|Win32
		Release|x64 = Release|x64
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|ARM.ActiveCfg = Debug|ARM
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|ARM.Build.0 = Debug|ARM
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|ARM.Deploy.0 = Debug|ARM
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|Win32.ActiveCfg = Debug|Win32
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|Win32.Build.0 = Debug|Win32
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|Win32.Deploy.0 = Debug|Win32
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|x64.ActiveCfg = Debug|x64
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|x64.Build.0 = Debug|x64
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Debug|x64.Deploy.0 = Debug|x64
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|ARM.ActiveCfg = Release|ARM
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|ARM.Build.0 = Release|ARM
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|ARM.Deploy.0 = Release|ARM
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|Win32.ActiveCfg = Release|Win32
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|Win32.Build.0 = Release|Win32
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|Win32.Deploy.0 = Release|Win32
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|x64.ActiveCfg = Release|x64
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|x64.Build.0 = Release|x64
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8}.Release|x64.Deploy.0 = Release|x64
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|ARM.ActiveCfg = Debug|ARM
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|ARM.Build.0 = Debug|ARM
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|ARM.Deploy.0 = Debug|ARM
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|Win32.ActiveCfg = Debug|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|Win32.Build.0 = Debug|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|Win32.Deploy.0 = Debug|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Debug|x64.ActiveCfg = Debug|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|ARM.ActiveCfg = Release|ARM
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|ARM.Build.0 = Release|ARM
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|ARM.Deploy.0 = Release|ARM
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|Win32.ActiveCfg = Release|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|Win32.Build.0 = Release|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|Win32.Deploy.0 = Release|Win32
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6}.Release|x64.ActiveCfg = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(NestedProjects) = preSolution
		{41626087-BE5B-4E5C-A653-4A7BF45E12CC} = {80B83B25-F721-404C-BE99-C80058BD4DAD}
		{92215151-3DA8-4458-BBCC-2A932B5C8BA8} = {80B83B25-F721-404C-BE99-C80058BD4DAD}
		{11317176-5BEE-4EEE-B699-87F2E7E7C0C6} = {80B83B25-F721-404C-BE99-C80058BD4DAD}
	EndGlobalSection
EndGlobal