DirectX marble maze game sample

This sample demonstrates how to build a basic 3D game using DirectX.

C++ (10.6 MB)
 
 
 
 
 
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4/2/2014
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<?xml version="1.0" encoding="utf-8"?>
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    <ProjectGuid>{11317176-5bee-4eee-b699-87f2e7e7c0c6}</ProjectGuid>
    <RootNamespace>MarbleMaze</RootNamespace>
    <DefaultLanguage>en-US</DefaultLanguage>
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    <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.props" />
    <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.props" />
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      <AdditionalDependencies>WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;DXGI.lib;D3D11.lib;D2D1.lib;DWrite.lib;dxguid.lib;xaudio2.lib; mfcore.lib; mfplat.lib; mfreadwrite.lib; mfuuid.lib; %(AdditionalDependencies)</AdditionalDependencies>
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    <AppxManifest Include="Package.appxmanifest">
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