This sample demonstrates the basic end-to-end implementation of a simple first person 3-D game using DirectX (Direct3D 11.1, Direct2D, XInput, and XAudio2) and XAML in a C++ app. XAML is used for the heads-up display and game state messages.

Note  This sample was created using one of the universal app templates available in Visual Studio. It shows how its solution is structured so it can run on both Windows 8.1 and Windows Phone 8.1. For more info about how to build apps that target Windows and Windows Phone with Visual Studio, see Build apps that target Windows and Windows Phone 8.1 by using Visual Studio.

Specifically, this sample supports:

This sample is written in C++ and requires some experience with graphics programming. A code walkthrough for the Direct2D-specific version of this sample is available at the following links:

These topics provide info about the APIs used in this sample:

To obtain an evaluation copy of Windows 8.1, go to Windows 8.1.

To obtain an evaluation copy of Microsoft Visual Studio 2013, go to Visual Studio 2013.

Note  For Windows 8 app samples, download the Windows 8 app samples pack. The samples in the Windows 8 app samples pack will build and run only on Microsoft Visual Studio 2012.

Related topics

DirectX 3D shooting game sample
Windows 8 app samples

Operating system requirements

Client
Windows 8.1
Server
Windows Server 2012 R2
Phone
Windows Phone 8.1

Build the sample

This sample is a Universal sample and contains both Windows 8.1 and Windows Phone 8.1 projects, as well as the code shared between them.

  1. Start Microsoft Visual Studio 2013 Update 2 and select File > Open > Project/Solution.
  2. Go to the directory to which you unzipped the sample. Then go to the subdirectory named for the sample and double-click the Visual Studio 2013 Update 2 Solution (.sln) file.
  3. Follow the steps for the version of the sample you want:
    • To build the Windows version of the sample:

      1. Select Simple3DGameXAML.Windows in Solution Explorer.
      2. Press Ctrl+Shift+B, or use Build > Build Solution, or use Build > Build Simple3DGameXAML.Windows.
    • To build the Windows Phone version of the sample:

      1. Select Simple3DGameXAML.WindowsPhone in Solution Explorer.
      2. Press Ctrl+Shift+B or use Build > Build Solution or use Build > Build Simple3DGameXAML.WindowsPhone.

Run the sample

The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.

Deploying the sample

Deploying and running the sample