This sample uses a polygon shapes puzzle to demonstrate how to handle pointer input, implement custom hit testing for touch input, and process manipulations in a Windows Store app using C++ and DirectX.
For a sample that shows how to use the GestureRecognizer APIs in a Windows Store app using JavaScript, check out the Input: Manipulations and gestures (JavaScript) sample.
Specifically, this sample covers the following:
- Managing touch interactions for UI objects of varying sizes and shapes.
- Handling pointer events, such as PointerPressed, PointerMoved, and PointerReleased.
- Handling display property events, such as LogicalDpiChanged.
- Handling TouchHitTesting events.
- Identifying the most likely touch input target based on proximity and z-order from the hit testing results provided by ProximityEvaluation.
To obtain an evaluation copy of Windows 8.1, go to Windows 8.1.
To obtain an evaluation copy of Microsoft Visual Studio 2013, go to Visual Studio 2013.
Note For Windows 8 app samples, download the Windows 8 app samples pack. The samples in the Windows 8 app samples pack will build and run only on Microsoft Visual Studio 2012.
Related topics
- Conceptual
- Responding to user interaction
- Guidelines for targeting
- Getting started with apps
- Reference
- Windows.UI.Core
- Windows.UI.Input
Operating system requirements
| Client | |
|---|---|
| Server |
Build the sample
- Start Visual Studio 2013 and select File > Open > Project/Solution.
- Go to the directory in which you unzipped the sample. Go to the directory named for the sample, and double-click the Visual Studio 2013 Solution (.sln) file.
- Press F7 or use Build > Build Solution to build the sample.
Run the sample
To debug the app and then run it, press F5 or use Debug > Start Debugging. To run the app without debugging, press Ctrl+F5 or use Debug > Start Without Debugging.