Healthcare Prototype

Prototype of next generation healthcare application using WPF. A large codebase provided here with many interesting data visualization techniques.

C# (15.7 MB)
 
 
 
 
 
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3/1/2011
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C#
<Grid 
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    x:Class="IdentityMine.Avalon.Controls.Flipper3DTransition"
    Loaded="OnLoaded"
    Name="myRoot" 
	  Initialized="OnInitialized"
    ClipToBounds="False"
    >
    <Grid.Resources>

      <Storyboard x:Key="FlipPicTimeline" CurrentStateInvalidated="OnFlipTimeline" AccelerationRatio="0.5" DecelerationRatio="0.5">
        <ParallelTimeline  Storyboard.TargetName="myViewport3D" Storyboard.TargetProperty="Children[0].Content.Children[1].Transform.Children[1].Rotation.Angle" >
          <!-- Duration should be a DP -->
          <DoubleAnimation From="0" To="179.9" Duration="0:0:1.5"/>
        </ParallelTimeline>
      </Storyboard>

      <MeshGeometry3D x:Key="PlaneMeshTop"
             Positions="-1 -1 0  1 -1 0  -1 1 0  1 1 0"
             Normals="0 0 1  0 0 1  0 0 1  0 0 1"
             TextureCoordinates="0 0.5  1 0.5  0 0  1 0"
             TriangleIndices="0 1 2  1 3 2" />

      <MeshGeometry3D x:Key="PlaneMeshBottom"
            Positions="-1 -1 0  1 -1 0  -1 1 0  1 1 0"
            Normals="0 0 1  0 0 1  0 0 1  0 0 1"
            TextureCoordinates="0 1  1 1  0 0.5  1 0.5"
            TriangleIndices="0 1 2  1 3 2" />

      <MeshGeometry3D x:Key="PlaneMeshBackBottom"
              Positions="-1,1,0 , 1,1,0 ,1,-1,0 ,-1,-1,0"
              Normals="0,0,-1 0,0,-1 0,0,-1 0,0,-1"
              TextureCoordinates="0,1 1,1 1,0.5 0,0.5"
              TriangleIndices="0 1 3 1 2 3" />

        <DiffuseMaterial x:Key="MeshMaterial">
          <DiffuseMaterial.Brush>
            <RadialGradientBrush >
              <GradientBrush.GradientStops>
                <GradientStopCollection>
                  <GradientStop Color="sc#1, 0.1, 0, 0" Offset="1"/>
                  <GradientStop Color="sc#1, 1, 0.1, 0" Offset="0.5"/>
                  <GradientStop Color="sc#1, 1, 1, 0.1" Offset="0"/>
                </GradientStopCollection>
              </GradientBrush.GradientStops>
            </RadialGradientBrush>
          </DiffuseMaterial.Brush>
        </DiffuseMaterial>


      <DiffuseMaterial x:Key="TransparentMaterial">
        <DiffuseMaterial.Brush>
          <SolidColorBrush Color="Transparent" />
        </DiffuseMaterial.Brush>
      </DiffuseMaterial>
      
    </Grid.Resources>


  <Viewport3D Name="myViewport3D"  Grid.Column="1" Grid.Row="0" ClipToBounds="False">
    <Viewport3D.Camera>
      <PerspectiveCamera 
      Position="0,0,1.73" 
      LookDirection="0,0,-1"
      UpDirection="0,1,0"
      NearPlaneDistance="0.25"
      FarPlaneDistance="20"
      FieldOfView="45" />
    </Viewport3D.Camera>
    <Viewport3D.Children>
      
      <ModelVisual3D>

        <!-- Trackball uses this transform -->
        <ModelVisual3D.Transform>
          <Transform3DGroup>
            <Transform3DGroup.Children>
              <Transform3DCollection >
                <!-- Scale XY and Translate XY should be DP's -->
                <ScaleTransform3D ScaleX="{Binding ElementName=myRoot, Path=ScaleX}" ScaleY="{Binding ElementName=myRoot, Path=ScaleY}"  ScaleZ="1" />
                <RotateTransform3D>
                  <RotateTransform3D.Rotation>
                    <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                  </RotateTransform3D.Rotation>
                </RotateTransform3D>
                <TranslateTransform3D OffsetX="{Binding ElementName=myRoot, Path=TranslateX}" OffsetY="{Binding ElementName=myRoot, Path=TranslateY}" OffsetZ="0" />

              </Transform3DCollection>
            </Transform3DGroup.Children>
          </Transform3DGroup>
        </ModelVisual3D.Transform>

        <ModelVisual3D.Content>

          <Model3DGroup >
            <Model3DGroup.Transform>
              <Transform3DGroup>
                <Transform3DGroup.Children>
                  <Transform3DCollection >

                    <ScaleTransform3D ScaleX="1" ScaleY="1"  ScaleZ="1" />
                    <RotateTransform3D>
                      <RotateTransform3D.Rotation>
                        <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                      </RotateTransform3D.Rotation>
                    </RotateTransform3D>
                    <TranslateTransform3D OffsetX="0" OffsetY="0" OffsetZ="0" />

                  </Transform3DCollection>
                </Transform3DGroup.Children>
              </Transform3DGroup>
            </Model3DGroup.Transform>

            <Model3DGroup.Children>

              <!-- Group Child 0 -->

              <Model3DGroup >
                <Model3DGroup.Transform>
                  <Transform3DGroup>
                    <Transform3DGroup.Children>
                      <Transform3DCollection >

                        <ScaleTransform3D ScaleX="1" ScaleY="1"  ScaleZ="1" />
                        <RotateTransform3D >
                          <RotateTransform3D.Rotation >
                            <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                          </RotateTransform3D.Rotation>
                        </RotateTransform3D>
                        <TranslateTransform3D OffsetX="0" OffsetY="0" OffsetZ="0" />

                      </Transform3DCollection>
                    </Transform3DGroup.Children>
                  </Transform3DGroup>
                </Model3DGroup.Transform>

                <Model3DGroup.Children>

                  <!-- Child 0 -->

                  <GeometryModel3D Geometry="{StaticResource PlaneMeshTop}" Material="{StaticResource MeshMaterial}">
                    
                    <GeometryModel3D.Transform>
                      <Transform3DGroup>
                        <Transform3DGroup.Children>
                          <Transform3DCollection>

                            <ScaleTransform3D ScaleX="1" ScaleY="0.5"  ScaleZ="1"  />
                            <RotateTransform3D CenterX="0" CenterY="-0.5" CenterZ="0" >
                              <RotateTransform3D.Rotation>
                                <AxisAngleRotation3D Axis="1 0 0" Angle="0" />
                              </RotateTransform3D.Rotation>
                            </RotateTransform3D>
                            <TranslateTransform3D OffsetX="0" OffsetY="0.5" OffsetZ="0"  />

                          </Transform3DCollection>
                        </Transform3DGroup.Children>
                      </Transform3DGroup>
                    </GeometryModel3D.Transform>
                  </GeometryModel3D>


                  <!-- Child 1 -->

                  <GeometryModel3D Geometry="{StaticResource PlaneMeshBottom}" Material="{StaticResource MeshMaterial}">
                    <GeometryModel3D.Transform>
                      <Transform3DGroup>
                        <Transform3DGroup.Children>
                          <Transform3DCollection>

                            <ScaleTransform3D ScaleX="1" ScaleY="0.5"  ScaleZ="1" />
                            <RotateTransform3D >
                              <RotateTransform3D.Rotation>
                                <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                              </RotateTransform3D.Rotation>
                            </RotateTransform3D>

                            <TranslateTransform3D OffsetX="0" OffsetY="-0.5" OffsetZ="0"  />

                          </Transform3DCollection>
                        </Transform3DGroup.Children>
                      </Transform3DGroup>
                    </GeometryModel3D.Transform>
                  </GeometryModel3D>

                </Model3DGroup.Children>
              </Model3DGroup>

              <!-- Group Child 1 -->

              <Model3DGroup >
                <Model3DGroup.Transform>
                  <Transform3DGroup>
                    <Transform3DGroup.Children>
                      <Transform3DCollection >

                        <ScaleTransform3D ScaleX="1" ScaleY="0.5"  ScaleZ="1" />
                        <RotateTransform3D CenterX="0" CenterY="-0.5" CenterZ="0">
                          <RotateTransform3D.Rotation >
                            <AxisAngleRotation3D Axis="1 0 0" Angle="0" />
                          </RotateTransform3D.Rotation>
                        </RotateTransform3D>
                        <TranslateTransform3D OffsetX="0" OffsetY="0.5" OffsetZ="0" />

                      </Transform3DCollection>
                    </Transform3DGroup.Children>
                  </Transform3DGroup>
                </Model3DGroup.Transform>

                <Model3DGroup.Children>

                  <!-- Child 0 -->

                  <GeometryModel3D  Geometry="{StaticResource PlaneMeshTop}" Material="{StaticResource MeshMaterial}">
                    <GeometryModel3D.Transform>
                      <Transform3DGroup>
                        <Transform3DGroup.Children>
                          <Transform3DCollection>

                            <ScaleTransform3D ScaleX="1" ScaleY="1"  ScaleZ="1" />
                            <RotateTransform3D >
                              <RotateTransform3D.Rotation>
                                <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                              </RotateTransform3D.Rotation>
                            </RotateTransform3D>
                            <TranslateTransform3D OffsetX="0" OffsetY="0" OffsetZ="0" />

                          </Transform3DCollection>
                        </Transform3DGroup.Children>
                      </Transform3DGroup>
                    </GeometryModel3D.Transform>
                  </GeometryModel3D>

                  <!-- Child 1 -->

                  <GeometryModel3D  Geometry="{StaticResource PlaneMeshBackBottom}" Material="{StaticResource MeshMaterial}">
                    <GeometryModel3D.Transform>
                      <Transform3DGroup>
                        <Transform3DGroup.Children>
                          <Transform3DCollection>

                            <ScaleTransform3D ScaleX="1" ScaleY="1"  ScaleZ="1" />
                            <RotateTransform3D>
                              <RotateTransform3D.Rotation>
                                <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                              </RotateTransform3D.Rotation>
                            </RotateTransform3D>
                            <TranslateTransform3D OffsetX="0" OffsetY="0" OffsetZ="0" />

                          </Transform3DCollection>
                        </Transform3DGroup.Children>
                      </Transform3DGroup>
                    </GeometryModel3D.Transform>
                  </GeometryModel3D>
                </Model3DGroup.Children>
              </Model3DGroup>

              <!-- Group Child 2 -->

              <Model3DGroup >
                <Model3DGroup.Transform>
                  <Transform3DGroup>
                    <Transform3DGroup.Children>
                      <Transform3DCollection >

                        <ScaleTransform3D ScaleX="1" ScaleY="1"  ScaleZ="1" />
                        <RotateTransform3D >
                          <RotateTransform3D.Rotation >
                            <AxisAngleRotation3D Axis="0 1 0" Angle="0" />
                          </RotateTransform3D.Rotation>
                        </RotateTransform3D>
                        <TranslateTransform3D OffsetX="0" OffsetY="0" OffsetZ="0" />

                      </Transform3DCollection>
                    </Transform3DGroup.Children>
                  </Transform3DGroup>
                </Model3DGroup.Transform>

                <Model3DGroup.Children>

                  <AmbientLight Color="DarkGray"/>
                  <DirectionalLight Color="White" Direction="-1,-1,-1" />

                </Model3DGroup.Children>
              </Model3DGroup>

            </Model3DGroup.Children>
          </Model3DGroup>

        </ModelVisual3D.Content>


      </ModelVisual3D>
    </Viewport3D.Children>
  </Viewport3D>


</Grid>